League of Legends - macOS client - patch 4.17
==============================================

Game:       League of Legends
Version:    4.17 (2014)
Platform:   macOS (OS X), 32-bit i386
Publisher:  Riot Games
Engine:     Custom (in-house, C++)

Contents
--------
LeagueofLegends           Main executable (Mach-O i386, unstripped enough to
                          be useful; ~1.4k symbols in the binary itself).
LeagueofLegends.dSYM/     Companion DWARF debug symbols bundle (~108k symbols).
                          This is the Mac equivalent of a PDB.
Info.plist                Original bundle Info.plist from League of Legends.app.
replays/                  Three .lrf game replay files captured on the
                          4.17 client. Useful for exercising the replay
                          subsystem during RE.
                            2578264.lrf                            (~7.0 MB)
                            b4cb0c552183b1de8a4d3437b90e235a.lrf   (~9.7 MB)
                            c8f19adac44bc07f9cab8727601b06c2.lrf   (~8.2 MB)
                          The hex-named files use the launcher/spectator
                          naming scheme (MD5-style id); the numeric one is
                          a match-id-named replay. All three were recorded
                          against this exact 4.17 build and load cleanly.
dylibs/                   Shipped companion libraries:
                            BugSplat                 (Mach-O)
                            Cg                       (Mach-O, NVIDIA Cg runtime)
                            libfmodevent.dylib       (FMOD, universal i386+x86_64)
                            libfmodeventnet.dylib    (FMOD, universal)
                            libfmodex.dylib          (FMOD, universal)
                            libRiotLauncher.dylib    (Riot launcher, i386)

Notes
-----
- File mtimes are preserved from the original install (2014-era).
- The dSYM contains DWARF with full type info and source file paths -
  sufficient to start RE immediately in IDA / Ghidra / Binary Ninja.
- The main binary is i386 only. The FMOD dylibs are fat (i386 + x86_64).
- No additional stipulations; release freely.

Source
------
Files originate from an archived official Riot macOS patcher download
of patch 4.17 (~2014). They have circulated in decomp/RE communities
since then.
